Adding Forked Versions #32
Replies: 1 comment 2 replies
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right now what godothub currently does to detect versions is that there's two ways:
so it would take a bit to add other forks' support but if there's enough demand for this i will look into it |


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Really liking this so far. I'm currently testing out two forks (Xogot and Summer) and would love to be able to include these into the GodotHub as other engines/versions I could open my projects with. I don't expect them to be updated by GodotHub automatically, but if there was a way to manually import them and then the user maintains it themselves, that'd be awesome.
Seems there's a list currently here: https://github.com/godotengine/godot/forks
But, again, I don't expect GodotHub to scan and import these automatically. Ideally, an option for the user to import one on their own accord (i.e., download the .app, .exe, .dmg, etc. and import into GodotHub).
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