You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
"description": "OpenSimplex2V 3D noise for Unity. A high-performance implementation optimized for Burst and Unity Jobs. Authored by Dylan Engelbrecht (VoidFletcher), based on the OpenSimplex2 algorithm by KdotJPG. Ideal for procedural workflows and voxel-based simulations.",
"description": "Example scripts and prefab demonstrating how to generate OpenSimplex2V 3D noise using Unity Jobs and Burst. Includes performance metrics (MSamples/s) and persistent NativeArray handling.",