A physically-grounded color type with linear-RGB math, perceptual Oklab operations, and built-in WCAG accessibility checks.
ktsu.Semantics.Color is one package in the ktsu.Semantics family. Start at the root README for the family overview.
ktsu.Semantics.Color treats color the way rendering and color science do: the canonical Color type stores linear (non gamma-encoded) RGB plus straight alpha, each channel in 0..1, and all math happens in linear space. Gamma-encoded sRGB is a separate type (Srgb) that you cross into only when you convert. That distinction is the difference between correct blending, mixing, and luminance and the subtly-wrong results you get from doing arithmetic on gamma-encoded values.
On top of that foundation the package adds perceptual operations in the Oklab color space, hex and byte interop, System.Numerics vector output, and WCAG contrast tooling that can rate a color pair and automatically nudge a color until it meets a target conformance level.
- Linear RGB as the hub:
Colorstores linear RGBA in 0..1, and all mixing, interpolation, and luminance math happens there. - Color spaces: sRGB (
Srgb), HSL (Hsl), HSV (Hsv), Oklab (Oklab), and Oklch (Oklch), each withFrom*/To*conversions onColor. - Interop: hex parse and format (
#RGB,#RRGGBB,#RRGGBBAA), 8-bit byte tuples, and linear or sRGBVector3/Vector4output (the sRGB vectors are what ImGui expects). - WCAG accessibility: relative luminance, contrast ratio (1..21), conformance rating against a background, and
AdjustForContrastwhich binary-searches Oklab lightness to hit a target while preserving hue and chroma. - Perceptual operations: Oklab distance (
DistanceTo), perceptually uniform mixing (MixOklab), and Oklab gradients (Gradient), alongside plain linearLerp. - Named colors: a CSS/X11 subset with case-insensitive lookup.
Install-Package ktsu.Semantics.Colordotnet add package ktsu.Semantics.Color<PackageReference Include="ktsu.Semantics.Color" Version="x.y.z" />using ktsu.Semantics.Color;
Color text = Color.FromHex("#777777");
Color background = NamedColors.White;
double ratio = text.ContrastRatio(background); // ~4.48
AccessibilityLevel level = text.AccessibilityLevelAgainst(background); // Fail for AA body text
if (level < AccessibilityLevel.AA)
{
// darkens or lightens in Oklab, preserving hue and chroma, until AA is met
text = text.AdjustForContrast(background, AccessibilityLevel.AA);
}
Console.WriteLine(text.ToHex());using ktsu.Semantics.Color;
Color start = Color.FromSrgb(0.9, 0.1, 0.2); // sRGB input, stored as linear
Color end = NamedColors.Blue;
// Oklab interpolation, inclusive of both endpoints; steps must be >= 2
IReadOnlyList<Color> ramp = start.Gradient(end, 5);
foreach (Color c in ramp)
{
(byte r, byte g, byte b, byte a) = c.ToBytes();
Console.WriteLine($"{c.ToHex()} rgba({r},{g},{b},{a})");
}using System.Numerics;
using ktsu.Semantics.Color;
Color c = NamedColors.Orange;
Hsl hsl = c.ToHsl(); // H in degrees, S/L in 0..1
Color complementary = Color.FromHsl(hsl with { H = (hsl.H + 180) % 360 });
Oklch lch = c.ToOklch(); // perceptual lightness/chroma/hue
Color brighter = Color.FromOklch(lch with { L = lch.L + 0.1 });
Vector4 imguiColor = complementary.ToSrgbVector4(); // gamma-encoded RGBA for ImGuiThe canonical color: linear RGBA, each channel double in 0..1. A readonly record struct with positional properties R, G, B, A.
| Name | Return Type | Description |
|---|---|---|
FromLinear(r, g, b, a = 1) |
Color |
From linear RGBA. |
FromSrgb(r, g, b, a = 1) / FromSrgb(Srgb, a = 1) |
Color |
From gamma-encoded sRGB. |
FromBytes(r, g, b, a = 255) |
Color |
From 8-bit channels. |
FromHex(string) |
Color |
Parse #RGB, #RRGGBB, or #RRGGBBAA (the # is optional). |
FromOklab / FromOklch / FromHsl / FromHsv |
Color |
From the named space. |
ToSrgb() / ToOklab() / ToOklch() / ToHsl() / ToHsv() |
space type | Convert out. |
ToHex() |
string |
#RRGGBB, or #RRGGBBAA when alpha is not full. |
ToBytes() |
(byte, byte, byte, byte) |
Rounded 8-bit RGBA. |
ToLinearVector3/4() / ToSrgbVector3/4() |
Vector3 / Vector4 |
System.Numerics interop. |
WithAlpha(a) / Clamp() |
Color |
Copy helpers. |
| Name | Return Type | Description |
|---|---|---|
RelativeLuminance |
double |
WCAG luminance. |
ContrastRatio(other) |
double |
WCAG ratio, 1..21. |
AccessibilityLevelAgainst(background, largeText = false) |
AccessibilityLevel |
Conformance rating. |
AdjustForContrast(background, target, largeText = false) |
Color |
Nudge lightness to meet a target level. |
DistanceTo(other) |
double |
Perceptual Oklab distance. |
MixOklab(other, t) |
Color |
Perceptually uniform mix (t = 0 returns this, t = 1 returns other). |
Lerp(other, t) |
Color |
Linear-RGB interpolation. |
Gradient(to, steps) |
IReadOnlyList<Color> |
Oklab gradient, inclusive of endpoints (steps >= 2). |
| Type | Description |
|---|---|
Srgb |
Gamma-encoded sRGB, the only gamma-boundary crossing. ToLinear(), FromLinear(Color). |
Hsl / Hsv |
Hue in degrees, saturation and lightness/value in 0..1, defined over sRGB. FromSrgb / ToSrgb. |
Oklab |
Perceptual color space (Ottosson 2020). FromColor / ToColor / ToOklch. |
Oklch |
Polar form of Oklab. ToOklab. |
AccessibilityLevel |
enum: Fail = 0, AA = 1, AAA = 2. |
NamedColors |
Common colors (Black, White, Red, Orange, Transparent, ...), plus All and TryGet(name, out color) with case-insensitive keys. |
FromHex throws ArgumentException for lengths other than 3, 6, or 8, and Gradient throws ArgumentException for steps < 2.
Contributions are welcome! Feel free to open issues or submit pull requests.
This project is licensed under the MIT License. See the LICENSE.md file for details.