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‎include/vsg/platform/win32/Win32_Window.h‎

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@@ -18,8 +18,8 @@ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLI
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# define NOMINMAX
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#endif
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#include <vsg/ui/DropEvent.h>
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#include <vsg/app/Window.h>
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#include <vsg/ui/DropEvent.h>
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#include <vsg/ui/KeyEvent.h>
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#include <vsg/ui/PointerEvent.h>
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‎src/vsg/state/DescriptorSet.cpp‎

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@@ -77,7 +77,7 @@ void DescriptorSet::compile(Context& context)
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}
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size_t numDescriptors = 0;
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for(auto& binding : setLayout->bindings)
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for (auto& binding : setLayout->bindings)
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{
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numDescriptors += binding.descriptorCount;
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}

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