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Render particles with GL_TRIANGLES unconditionally - #53

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Capostrophic merged 1 commit into
OpenMW:3.6from
glassmancody:remove_particle_quads
Oct 7, 2026
Merged

Capostrophic merged 1 commit into
OpenMW:3.6from
glassmancody:remove_particle_quads

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@glassmancody

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GL_QUADS has been deprecated for a while, and my opinion is it's not worth trying to support for some performance gains on some ancient hardware.

This PR makes it so OSG renders particle systems unconditionally using GL_TRIANGLE

@Capostrophic
Capostrophic merged commit 0cb4b5a into OpenMW:3.6 Oct 7, 2026
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3 participants