Skip to content

feat: added checking for bundle updates on game launch - #778

Open
rozwader wants to merge 1 commit into
mainfrom
feat/checking-for-updates-on-game-launch
Open

feat: added checking for bundle updates on game launch#778
rozwader wants to merge 1 commit into
mainfrom
feat/checking-for-updates-on-game-launch

Conversation

@rozwader

Copy link
Copy Markdown
Collaborator

Description

Added checking for bundle updates on game launch, first launch is "skipped", because there is no point in checking for a bundle update after a player just launched the OneClient.

  • First launch -> Skip
  • Second launch -> if it's being launched 15 minutes after the first launch, it's being checked for a bundle updates.
  • Third launch -> the same as second launch, but now it tracks the time after the second launch

Related Issue(s)

How to test

  1. Launch a cluster
  2. Wait 15 minutes
  3. Launch game again
  4. It will check for bundle updates

Documentation

No

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

Status: No status

Development

Successfully merging this pull request may close these issues.

Check for updates and auto-update bundles every 15 mins

1 participant