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This is a unity tutorial project in which you were to add some data persistence.

Things to include

  1. Player Menu screen
  2. Start button
  3. Exit game button
  4. Top score text persisted between sessions
  5. In the Game Screen add an updated Top score text persisting the current session player
  6. Write to the persistent object when new top score was achieved

This project was achieved by first creating the new scene canvas with player options. Then adding a persistent object that would not be deleted between scene changes Saving and loading from a file located on the disk.

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