Refresh the Godot sandbox demo from the godot-4.5 branch:
- Upgrade to the latest stable Godot release and current Sentry Godot SDK.
- Replace the custom GameLogic extension with the crash triggers bundled in the Sentry Godot package.
- Move custom Godot builds from
tools/ to versioned GitHub Releases in getsentry/godot-builds.
- Remove other large generated binaries and debug symbols from the demo repository.
- Pin and download required build artifacts during setup or CI.
- Update CI to download the matching standalone debug-symbol package from the Sentry Godot SDK release and use it when uploading symbols to Sentry.
- Update the sandbox documentation and CI workflow.
- Verify the refreshed demo flows.
- Promote the refreshed project to the default branch.
- Review the SDK features added over the past year and select which ones the sandbox should showcase.
Refresh the Godot sandbox demo from the
godot-4.5branch:tools/to versioned GitHub Releases ingetsentry/godot-builds.