Think. Turn. Build.
A tangible spatial reasoning game for children ages 5–8.
Pattern Cube Game supports the development of:
- Spatial visualization
- Shape and pattern recognition
- Mental rotation
- Visual observation
- Short-term memory
- Problem-solving
Instead of learning these concepts only through a screen, children can physically turn, test, rearrange, and compare cubes while solving each challenge.
Physical Pattern Cubes used to reconstruct generated spatial challenges.
## 🎲 Game ModesThe game can be used in three different ways:
Observe the pattern and recreate it as quickly as possible.
Work with unexpected cube patterns and adapt your solution.
Observe the pattern, hide it, and reconstruct it from memory.
The web-based generator creates challenges using multiple views of a cube arrangement:
- Front View
- Side View
- Top View
Players use these visual clues to reconstruct the arrangement with their physical Pattern Cubes.
The number of cubes can be adjusted to create different levels of difficulty.
- Vue 3
- Vite
- JavaScript
- HTML / CSS
- SVG pattern assets
- GitHub Pages
Pattern Cube Generator:
https://hochi0427.github.io/pattern-cube-generator/
Age: 5–8 years old
Setting: Classroom, after-school activities, or family play
Designed to make spatial thinking visible, tangible, and playful.

