I am a professional Software-Architect and Project-Lead in my day job. I live with my girlfriend and two children in Luebeck, a city on the Baltic Sea.
- My 2D/3D Render Engine - A vulkan-based engine for my own projects
- A cppcore lib for stl-free projects - The collection of cpp-tools I am using
- A tiny UI lib - UI lib for my private projects
- An OpenDDL Loader Lib - Parser for openddl-assets, written for the Assimp-lib
- Another Assimp Viewer - Just another Assimp viewer
- My experimental Open-Source Render-Engine - An experimental multithreaded based renderer for OpenGL
- Collection of awesome Gfx-Resources - A cllection of web-resources for gfx-development
- Programming languages: C# / C / C++, Python, Fortran, Rust, Javascript,
- Special technologies: OpenGL, Vulkan, Model asset loading, QT / QML, MQTT, REST, Protobuf etc., MCP's,
- Operation Systems: Linux, Windows, Zephyr, uCos II
- Development Methods: Waterfall, Kanban, Scrum, Agentic Coding (Claude, Mistral Vibe)
- You can find my braindump at Kim Kullings Braindump
- My Website
- Find me on







