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Pull requests: leezer3/OpenBVE

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Pull requests list

Hacks: Assorted Updates
#1413 opened Sep 9, 2026 by leezer3 Owner Loading…
Add TriFace, TriFace2 to CSV B3D parser
#1408 opened Sep 4, 2026 by leezer3 Owner Draft
Implement Smooth Shadow
#1405 opened Aug 30, 2026 by adfriz Contributor Loading…
Change: Request minimum OpenGL 4.1 context in OpenBVE, Route Viewer a…
#1399 opened Aug 25, 2026 by adfriz Contributor Loading…
Improve fps limiter performance
#1398 opened Aug 24, 2026 by adfriz Contributor Loading…
Parser and texture improvement bvets
#1389 opened Aug 12, 2026 by adfriz Contributor Loading…
MSTS Lights
#1379 opened Aug 7, 2026 by leezer3 Owner Loading…
Improve startup time
#1374 opened Aug 3, 2026 by adfriz Contributor Loading…
New: Add easing functions to FunctionScript
#1371 opened Aug 1, 2026 by adfriz Contributor Loading…
New: Convert train.dat parser to block format
#1361 opened Jul 20, 2026 by leezer3 Owner Loading…
Ingame GUI improvement
#1342 opened Jun 27, 2026 by adfriz Contributor Loading…
Start of Loksim3D route parser
#1336 opened Jun 15, 2026 by leezer3 Owner Loading…
Implement video parsing/playback
#1333 opened Jun 12, 2026 by adfriz Contributor Draft
Add Lights objects to .animated sections
#1328 opened Jun 6, 2026 by adfriz Contributor Draft
Improve GL UI
#1324 opened May 27, 2026 by adfriz Contributor Draft
Optimize shader code
#1323 opened May 27, 2026 by adfriz Contributor Loading…
Overhaul mouse input system and look-around camera
#1278 opened Apr 26, 2026 by adfriz Contributor Loading…
Implement multi position object in .animated file
#1266 opened Apr 16, 2026 by adfriz Contributor Draft
Implement autoreload for route viewer.
#1256 opened Apr 7, 2026 by adfriz Contributor Draft
New: Parse BVE5 trains
#1235 opened Jan 26, 2026 by leezer3 Owner Loading…
ProTip! What’s not been updated in a month: updated:<2026-08-09.