Some damage info for (nearly) every weapon in the video game Monster Attack (2004). The program consists of a table of the info given in-game (madps.table), a shell script to parse the table, a C programm to perform arithmetic for DPS calculations, and another shell script (ps) to automate the most common uses.
This program is not designed to be installed. Just compile madps.c (e.g., via cc madps.c -o mapds) and run the executables from the program directory.
You can run the script with ./madps.sh, but this will print unsorted data and isn’t very useful. Instead, I recommend running ./ps with one of the following arguments:
- 1: sort by alphabetic order; not very useful
- 2: sort by instantaneous DPS
- 3: sort by sustained DPS (i.e., account for reload time)
I have not added all the weapons I have; this is mostly because I do not care very much, but there is another reason: I do not have every weapon. Specifically, I am missing the one awarded for beating the game in Inferno as the last level does not seem to actually be possible on this difficulty. I have nearly 70 hours in this game and 5 are in the last level (which takes no more than 15 minutes on the chaos difficulty). If you think you can help me here, please open an issue.