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[Question] Use this as ingame scripting? #333

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@Uniphix

Could this be used as ingame scripting? Is there a way to restrict and expose certain things that can only be done say on a ingame computer?

Basically I want to be able to design an ingame computer that can run multiple applications but limited to game functionality as I would be concerned for security as this would be used in a MP world. Don't want unwanted functions that could hurt the players actual computer as the entire UE Api is excused from my understanding?

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