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Reset smooth scroll timer only if waking up the animation loop - #88
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This PR fixes smooth scroll issues at high scrolling speeds. The issue in logic was that
ctx->term.last_scroll_mswas updated unconditionally on every frame where it was scrolled, instead of on every frame where it was scrolled AND its the first frame of scrolling (onctx->term.is_scrolling = 0 => ctx->term.is_scrolling = 1switch).This later caused the line:
to become 0, after which
became 0, causing the scroll y offset to not get updated in this line:
It's fixed by adding a simple
if (!ctx->term.is_scrolling)check on thelast_scroll_msupdate.