CORE: Add team cache with exact reuse and agreement vote - #1348
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🤖 CI Triage Agent — TL;DR: The "Lint (ROCm)" clang-tidy static-analysis stage failed with real use-after-free defects (treated as errors) in the new team-cache code; the fix is to log the pointer before freeing it (and not use freed team memory in the debug log). Full analysisSummary: GitHub Actions "Lint (ROCm)" job failed (exit 125) because clang-tidy-17 flagged use-after-free / garbage-value defects as errors in Root cause: clang-analyzer found two genuine use-after-free bugs:
These are lint errors, not test failures — Implicated commit: File: Suggested fix:
Related: PR #1348 (branch |
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🤖 CI Triage Agent — TL;DR: The Full analysisSummary: GitHub Actions Root cause: Implicated commit: File: Suggested fix: Make the caller not touch
Related: PR #1348 ( |
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🤖 CI Triage Agent — TL;DR: The Full analysisSummary: Compilation of Root cause: In Implicated commit: This file was introduced by Bryce Westheimer (PR #1348, branch File: Suggested fix: Don't reference the freed pointer after freeing. Either move the debug log before the free, or capture the address as an integer first. Simplest: kh_destroy(ucc_team_cache_map, (ucc_team_cache_map_t *)cache->table);
ucc_spinlock_destroy(&cache->lock);
ucc_debug("ucc_team_cache destroyed: %p", (void *)cache);
ucc_free(cache);
}(and remove the now-unused Related: none found (introduced in this PR #1348).
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Add an 'embedded' flag to ucc_service_coll_req_t. When set, ucc_service_coll_finalize skips ucc_free(req) so the request can live in caller-owned storage instead of being heap allocated. The team agreement vote embeds its request directly in ucc_team_t and relies on this. Add ucc_service_allreduce_ctx, which runs an allreduce over a pre-materialized subset of context endpoints using the context-level service team. The existing ucc_service_allreduce resolves subset ranks through team->ctx_map, which is not yet built while a team is being created. The new entry point maps subset indices straight to context ranks and routes through ctx->service_team, so the agreement vote can run before ctx_map exists.
Introduce ucc_team_cache_identity_t, the normalized key type used to recognize a team by its membership, together with its build, compare and free helpers and the cacheability policy check. No cache container is added here. ucc_team_cache_identity_build materializes members[] by evaluating the ep_map, so an identity never aliases caller-owned storage such as an ep_map callback closure or a user array. Any ep_map style (CB, ARRAY, STRIDED, FULL) describing the same membership yields the same identity. The FNV-1a hash covers membership only (size, self_ep, members[]). ext_id is compared separately and deliberately not hashed, so teams with the same membership but different external communicator ids land in the same bucket; PR3a introduces the chaining that lets them coexist there. ucc_team_cache_identity_equal_membership provides the ext_id-agnostic compare that the derived-team path uses later. instance_cookie is 0 until the agreement vote stamps it in PR1f. ucc_team_cache_is_cacheable rejects teams that set optional behavioral params (ORDERING, OUTSTANDING_COLLS, SYNC_TYPE, P2P_CONN, MEM_PARAMS), since those are not part of the identity and a reuse could silently change semantics.
Add the team-cache container as a standalone data structure. It owns a khash uint64 -> ucc_team_t* bucket table plus four intrusive lists (live, dormant, reserved, pending_destroy), all protected by a single spinlock, together with the size/capacity bookkeeping and the hit/miss/insert/ eviction counters. The lifecycle API is refcount based: insert admits a team as DORMANT, get adopts a DORMANT team into LIVE with refcount++, and put releases a LIVE team back to DORMANT once the refcount reaches zero. Insert is a no-op at capacity, which leaves the team uncached but fully functional, and it also skips a team whose bucket is already occupied by a duplicate identity or a hash collision. Lookup only ever returns a DORMANT team, so a LIVE or RESERVED entry is never handed out twice. The eviction victim picker is FIFO, that is the dormant list head, which is the oldest insert; LFU selection is added later. The registry helpers do the list surgery for the state transitions and table_erase removes a team from the bucket table. ucc_team_t gains the fields the cache API needs: refcount, cache_identity, cache_link, cache_state, cache_pending_insert and cache_local_action. This commit adds no wiring into team create/destroy and no agreement vote; the lifecycle hooks and the vote machinery are separate changes.
Add the five UCC_TEAM_CACHE_* context config knobs, create and destroy the per-context cache, and hook the cache into ucc_team_create_post, ucc_team_create_test and ucc_team_destroy so a destroyed team is retained as DORMANT and re-adopted by a later create with identical membership. Each rank classifies its create as a hit or a miss locally, with no cross-rank agreement. EXACT_REUSE without that agreement is safe as long as team scopes never overlap, that is, no rank belongs to two simultaneously created teams with the same membership. The user guide documents this restriction. The agreement vote that lifts it lands in a follow-up, together with the handling for the UCC_TEAM_CACHE_AGREE and UCC_TEAM_CACHE_MISS_TEARDOWN states defined here. UCC_TEAM_CACHE_ENABLE defaults to n, so the feature is entirely opt-in.
Add gtest integration coverage that drives real create/destroy/recreate cycles through UccJob: dormant re-adoption, the disabled knob leaving no cache, eviction with team-id release, id-pool headroom under dormant teams, and the dump-stats and disable-linear-check knobs. Add a multi-rank ucc_test_mpi suite, gated on UCC_TEAM_CACHE_CORRECTNESS_TESTS, covering dormant-reuse hit counts, safety of a caller ep_map callback freed after the team is cached, and singleton teams. Document the team cache and its knobs in the user guide, including the non-overlapping team scope restriction for reuse without agreement.
Members of a cacheable team create classify the create as a cache hit or a miss from their own cache contents, and those contents can diverge, for example after an eviction on one rank only. A create where some ranks re-adopt a dormant team while others build a fresh one does not progress. Reconcile the per-rank action with a UCC_OP_BAND allreduce over a small vote buffer before any rank skips the address exchange. The buffer carries a prepared flag, (value, ~value) equality pairs for the action, key and instance cookies, and team rank 0's proposed cookie. Any disagreement degrades the result to MISS, so all members fall back to a fresh build. This replaces the UCC_TEAM_CACHE_AGREE and UCC_TEAM_CACHE_MISS_TEARDOWN stubs. A rejected reuse candidate is torn down and rebuilt in place, which keeps the handle the caller already holds valid. Add UCC_TEAM_CACHE_AGREEMENT (default y) to control the vote.
Add gtests for the vote helpers: a unanimous EXACT_REUSE agrees and distributes rank 0's cookie, a single non-preparing rank degrades the result to MISS, a cookie or parent-cookie mismatch also degrades to MISS, and next_cookie stays monotonic and never returns 0. Add two MPI tests. overlap_agreement builds overlapping subcommunicator sets that, with UCC_TEAM_CACHE_MAX_SIZE=2, evict divergently across ranks; without the vote this deadlocks, with it the members reconcile to a fresh build. nonblocking_create_post delays rank 0 and checks that the peers' ucc_team_create_post returns rather than blocking on the vote. Document UCC_TEAM_CACHE_AGREEMENT and drop the overlapping-scope restriction note, which the vote removes.
Add test/mpi/run_cache_equivalence.sh, which runs ucc_test_mpi twice over the same team set (world, half, odd_even, reverse) and collective set (barrier, allreduce, bcast, alltoall, allgather) -- once with UCC_TEAM_CACHE_ENABLE=y and once with n -- using the test's built-in per-collective correctness checks as the equivalence oracle rather than diffing outputs across runs. Both passes also set UCC_TEAM_CACHE_CORRECTNESS_TESTS=y so the cache-on pass exercises real reuse and derivation. That pass additionally asserts the correctness suite did not skip itself, so a silently inert cache cannot masquerade as equivalent by never touching the cache at all. Wire both the team-cache correctness suite and the equivalence pass into .ci/scripts/run_tests_ucc_mpi.sh, and distribute the script via EXTRA_DIST (CI invokes it directly from the source tree).
ucc_service_allreduce_ctx asserted that the context service team was non-NULL. That team is only created when the context carries an OOB and UCC_INTERNAL_OOB permits it, and its creation is deliberately non-fatal, so NULL is a supported runtime state rather than a caller error - ucc_service_coll_req_init already treats it as one and falls back. Release builds define NDEBUG, so the assert compiled out and left a NULL dereference in UCC_TL_TEAM_IFACE. Reproduced with UCC_INTERNAL_OOB=0 and UCC_TEAM_CACHE_ENABLE=y as a SIGSEGV in ucc_service_allreduce_ctx called from ucc_team_create_post. Return UCC_ERR_NOT_SUPPORTED instead. There is deliberately no fallback to the per-team service team: this collective addresses context ranks directly, which a team-scoped service team cannot do. Also realign the assignment block that req->embedded widened, and order the initialized declaration in ucc_service_coll_finalize first. (cherry picked from commit 4d564b1400fc46ab1cda4449b1a4eb9ab75e3010)
The cross-rank agreement vote runs over the context service team. That team is created after the cache is initialized, and its creation is not fatal, so a context can reach team creation with caching enabled, agreement requested, and no team to vote over. Drop the cache in that case rather than continuing without agreement. Reuse without the vote is safe only when team scopes never overlap, so disabling agreement automatically would trade a performance feature for a correctness risk the user never accepted, and the resulting failure is a hang rather than a slowdown. The condition derives from configuration alone, so every rank reaches the same decision and the gate stays uniform. UCC_TEAM_CACHE_AGREEMENT=n still caches without the vote, which the warning names; that path is unaffected by this check. (cherry picked from commit 4ec16e4cb57b5c7f034724b4fb0365daa17cfd8e)
A rank whose team cache failed to allocate was left running without one, while its peers kept theirs. Such a rank skips the agreement vote in ucc_team_create_post and its peers wait on a member-scoped allreduce that never completes. Fail the context instead, so whether a rank caches is decided by configuration alone, which every rank shares.
ucc_team_destroy_single finalized bp.params.oob whenever the context had a service team. When ucc_internal_oob_init itself failed, that field still held the caller's OOB, and the destroy on the create error path freed the caller's coll_info. Record ownership in team->internal_oob after a successful init and finalize only what UCC installed.
When the agreement allreduce returned an error the team stayed in UCC_TEAM_CACHE_AGREE: a RESERVED candidate never returned to the dormant list, ucc_team_destroy rejected the handle, and a repeated ucc_team_create_test re-tested the finalized request. Factor the post-time rollback into a reusable release of the reserved candidate and use it from the vote path too. A shell this create allocated moves to a terminal UCC_TEAM_CREATE_FAILED state that ucc_team_destroy accepts; a handle that named a cached team is handed back and destroy refuses it, as it does for any dormant or reserved team. Destroying such a shell also reached ucc_coll_score_free_map with a NULL map, which the post-time failure path already did; guard it.
A cached team whose teardown failed terminally had its id returned to the pool while the CL/TL teams that were not destroyed could still match traffic on it. Leak the id together with the rest of the state, so the failure stays a bounded leak instead of letting two teams share a tag domain.
Evicted teams keep their team id until their asynchronous destroy completes, but the pending-destroy list was only progressed from the next admission, eviction or context drain. A teardown that stayed in progress could hold ids inside the pool headroom with nothing driving it. Register a throttled context progress callback that drives the list when it is non-empty, and progress it once before a team posts its id-pool allreduce so finished evictions return their ids first.
The callback-lifetime test freed the poisoned cb_ctx box and immediately allocated a same-sized replacement with a valid magic. An allocator that returns the same address would make a retained stale pointer look valid. Keep the poisoned box allocated until the reuse checks finish.
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What
Add a per-context communicator team cache. Teams that are destroyed are retained as DORMANT rather than freed, and re-adopted on the next
ucc_team_create_postwith identical membership, skipping the ADDR_EXCHANGE and topology build that a fresh create would require.A cross-rank BAND allreduce agreement vote runs on every cacheable create so all members reach the same reuse-or-build decision before any rank skips the exchange. This makes reuse safe when subcommunicators overlap. The cache is off by default (
UCC_TEAM_CACHE_ENABLE=n).Seven commits, intended to be read in order:
AGREEMENT=nis a supported config, user guide documents the overlapping-scope restriction)Why
Team creation is the dominant latency in workloads that repeatedly create subcommunicators, such as split-collectives and windowed pipelines. Caching avoids the per-create allgather and topology build without changing the UCC API.
How
New files:
src/core/ucc_team_cache.{c,h}. Modifications toucc_team.{c,h},ucc_context.{c,h}, anducc_service_coll.{c,h}for lifecycle hooks and config. No TL or CL changes in this PR.Depends on #1346, #1347.