PocketCPC is an Amstrad CPC core for the Analogue Pocket openFPGA.
Status: early public release. It is hardware-tested and usable, but some features are still incomplete and a few areas remain experimental.
PocketCPC defaults to CPC 6128 and can also switch to CPC 664 or CPC 464 from the Pocket menu. It supports .dsk disks, .cdt tapes, .sna snapshots, and a built-in virtual keyboard with shortcut macros. It is built by adapting MiSTer-devel/Amstrad_MiSTer for CPC machine behaviour and dave18/OpenFPGA_ZX-Spectrum for Analogue Pocket integration.
This project was developed with AI assistance, directed by a human who knows and cares about the Amstrad CPC.
For licensing and provenance details, see LICENSE.md.
For a normal install, download the latest release and copy its Assets, Cores, and Platforms folders to the root of the Pocket SD card.
Then place the required ROM bundle here:
/Assets/amstrad/stilvoid.PocketCPC/boot.rom
Optional experimental custom ROM:
/Assets/amstrad/stilvoid.PocketCPC/custom.rom
Optional media goes anywhere under:
/Assets/amstrad/common/
A simple SD-card layout looks like this:
Assets/amstrad/stilvoid.PocketCPC/boot.romAssets/amstrad/stilvoid.PocketCPC/custom.romoptional, 16 KiB, maps to upper ROM slot6Assets/amstrad/common/disks/*.dskAssets/amstrad/common/tapes/*.cdtAssets/amstrad/common/snapshots/*.snaCores/stilvoid.PocketCPC/*Platforms/amstrad.json
PocketCPC expects the same boot.rom bundle published by the MiSTer Amstrad CPC core project:
Current loader requirements:
boot.rommust be exactly0x28000bytes (160 KiB)- the file must live at
Assets/amstrad/stilvoid.PocketCPC/boot.rom - the Pocket menu defaults to CPC 6128 and can switch to CPC 664 or CPC 464
custom.romis an experimental optional 16 KiB upper ROM mapped to slot6
See docs/ROM_ASSET_LAYOUT.md for the exact bank layout and rationale.
- Start
PocketCPCfrom openFPGA on the Pocket. - If the ROM bundle is valid, the core should boot to the normal CPC startup screen.
- Open the Pocket menu and go to
Core Settingswhen you want to mount media or restart the core. Entering the Pocket menu pauses the running CPC and leaving the menu resumes it.
The Pocket menu's Core Settings entries do this:
Machine Model: chooseCPC 6128,CPC 664, orCPC 464; changing it resets the core immediately, and it defaults back toCPC 6128on the next launchCPC 464follows stock hardware more closely and does not expose the built-in FDC.Drive A: mount or change the disk image in drive ADrive B: mount or change the disk image in drive BTape: mount or change a tape imageSnapshot: load a snapshot immediatelyDisplay Framing: chooseDefault,Tight, orOverscanD-pad Mode: chooseJoystick,Cursor Keys, orQAOPfor normal playActivity Indicator: show or hide the disk activity overlayDisk Access Sound: enable or disable drive access sound effectsStereo Mix: enable or disable the default 25% stereo crossfeedRestart Core: reboot the CPC after changing media or settings
custom.rom is an experimental optional upper ROM. It must be exactly 16 KiB, lives at Assets/amstrad/stilvoid.PocketCPC/custom.rom, and is exposed as CPC upper ROM slot 6. Restart the core after adding, removing, or replacing it.
Typical flow for a disk:
- Mount a
.dskinDrive A. - Return to the CPC screen.
- Type
CATto list files on the disk. - Start a program with
RUN"PROGRAMor whatever command that disk expects.
This applies directly to CPC 6128 and CPC 664. In CPC 464 mode, the core follows stock hardware more closely and does not expose the built-in FDC.
Useful CPC disk commands:
CATlists files on the current diskRUN"loads and starts a program, for exampleRUN"DISC|Aand|Bswitch between disk drives
Typical flow for a tape:
- Mount a
.cdtinTape. - Return to the CPC screen.
- Type
|TAPEto switch to tape mode. - Type
RUN"to start loading.
Typical flow for a snapshot:
- Mount a
.snainSnapshot. - The snapshot should start immediately.
PocketCPC savestates contain a CPC .sna-compatible payload inside a
Pocket-owned .sta wrapper. The helper script can extract that payload or wrap
a .sna snapshot for use as a Pocket Memory:
python3 scripts/pocketcpc_savestate.py to-sna input.sta output.sna
python3 scripts/pocketcpc_savestate.py to-sta input.sna output.staFor .sna to .sta, the script generates the observed Pocket Memory wrapper
metadata for PocketCPC, labels the generated Memory from the input snapshot
filename, and uses a blank thumbnail. Pass --asset-name if you want a
different generated label. You can still pass --template existing.sta if you
want to preserve the Pocket-side wrapper, metadata, and thumbnail from a real
PocketCPC Memory while replacing only the embedded snapshot payload. The script
normalizes SNA v1 headers to v2 by default and preserves v2/v3 payloads; the
current Pocket savestate path itself uses a v3-compatible payload because the
extra timing state was needed for reliable sleep/wake restore.
Normal play:
- D-pad: joystick directions by default, or
Cursor Keys/QAOPthroughCore Settings->D-pad Mode A: joystick fire 1B: joystick upX:SpaceY:ReturnL:ShiftR:CtrlSelect: open virtual keyboardStart:Escape
Most CPC software expects a one-button joystick. B therefore doubles as a
second easy-reach joystick-up input for jump-heavy games, while the remaining
spare Pocket face buttons stay available for common CPC keys.
Virtual keyboard mode:
- D-pad: move selection
A: press selected keyB:DeleteX:SpaceY:ReturnL:ShiftR: next VKB pageSelect: close virtual keyboard, or cancel button-bind modeStart: arm button-bind mode for the highlighted key
The VKB uses two pages. The second page combines function keys, cursor keys, joystick directions/fire buttons, and a right-hand full-text macro column for:
|TAPE+Return|DISC+ReturnCAT+ReturnRUN"+ReturnRUN"DISC+Return
PocketCPC can temporarily remap A, B, X, Y, L, R, or Start to
any single CPC key or joystick action exposed in the VKB.
Flow:
- Open the virtual keyboard.
- Highlight the CPC key you want.
- Press
Startto arm bind mode for that highlighted key. - Press the Pocket button you want to remap.
While bind mode is armed, the highlighted VKB key changes colour and Select
cancels bind mode instead of closing the VKB. A banner appears while bind mode
is armed, and a short confirmation message appears after a button is assigned.
These remaps are session-only and reset when the core resets or restarts. The
VKB second page also includes joystick directions plus joystick fire buttons
1, 2, and 3, so those actions can be tested directly from the VKB or
assigned to Pocket buttons. Any VKB target that is currently bound is
highlighted, including the default Pocket mappings when they have not been
overridden, and moving the selection onto it shows which Pocket button or
buttons currently point at that target.
Dock USB keyboard support is available through the Analogue Dock, but it is
still experimental. Most common typing keys and modifiers work, including
COPY on Insert with a Right Alt fallback for compact keyboards. Numpad
keys follow the CPC keypad layout, including numpad Enter -> CPC Enter and
numpad . -> FDot. On ISO/UK layouts, the #~ key maps to CPC ].
- Mounted
.dskimages should currently be treated as read-only. Write activity is acknowledged so software keeps running, but changes are not persisted back to the image yet. - Pocket savestates / Memories are supported experimentally through an external-PSRAM staging path with a SNA v3-compatible staged payload. See
docs/SAVESTATE_ARCHITECTURE.mdbefore changing the implementation. - Pocket sleep/wake resume uses the same experimental savestate path. It is hardware-proven for basic restore flows and now uses native APF setup loading for visible wake progress, but broader media and in-flight hardware state coverage still needs validation.
- Savestate creation is currently rejected during active disk or tape activity, and tape runtime position is not preserved yet.
- Pocket-created Memories currently appear under the
bootlabel because the Pocket anchors them to the requiredboot.romasset rather than runtime-loaded.dsk,.cdt, or.snamedia. Converted Memories can use a better label throughscripts/pocketcpc_savestate.py. - Tape support works but should still be treated as experimental.
- Snapshot loading is supported, but snapshot saving is not currently exposed as a finished feature.
- Custom remaps are still session-only, and the physical D-pad can only switch between the built-in
Joystick,Cursor Keys, andQAOPpresets rather than arbitrary per-button bindings. - Only one experimental custom upper ROM slot is currently exposed, fixed as
custom.rom-> slot6.
Please report bugs through GitHub Issues.
The most useful reports include the PocketCPC version or commit tested, whether you were using Pocket or Dock, exact reproduction steps, the media type involved, and any relevant menu or input details.
If you are here to build or work on the core rather than just use it, start with:
- CONTRIBUTING.md
- AGENTS.md
- docs/DEVELOPER_GUIDE.md
- docs/COMPONENT_MAP.md
- docs/ROM_ASSET_LAYOUT.md
- docs/SAVESTATE_ARCHITECTURE.md
- docs/MEDIA_TRANSPORT_ARCHITECTURE.md
- docs/INPUT_ARCHITECTURE.md
- TODO.md
Do not commit or redistribute copyrighted Amstrad ROM images unless you are sure you have the right to do so. This repository intentionally does not ship them.
This repository contains a mix of original PocketCPC glue, adapted upstream code, and preserved notices from those upstream sources. Review LICENSE.md and the relevant file headers before redistributing derived work.